I have been accessing WebCamTexture.devices in the Editor, Web Player and iOS with no problems. Possibly after upgrading to 4.5, I'm getting this error in the Web Player's Player.log:
"Capture is not available on this device. Make sure you are running iOS 4.0 or newer"
Why would this message appear when deploying to the Web Player?
WebCamDevice[] devices = WebCamTexture.devices;
Works fine everywhere else but Web Player.
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