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Is it possible to call a method once per frame inside of another method?

I'm working with live video processing. My problem is that I want to call a method and inside this method I want to have a loop that runs every frame just like Update() but after a defined time I want to break the loop and return something. I know that there is a while loop but as far as I know, this loop does everything in just one frame and that's not quite what I'm searching for. Does anybody have a solution? I added a small example (not real code) to clarify what I mean. public void DetectFace() { int detectedFaces = 0; Vector2 nosePos; //loop that calls once a frame, I used while for demonstration while (detectedFaces < 10) if (FindFace()) { detectedFaces++; nosePos = GetNosePos(); } else { detectedFaces = 0; } return nosePos; }

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