I'm making a mobile game where I use the camera in the smartphone to take a selfie.
When the camera is capturing and rendering, I'm getting 20-30 frames per second, which impacts negatively in some animations I have on the screen at the same time.
We are now trying TastyBits CameraCaptureKit, but it's not getting better.
Has anybody achieved 40+ fps using the camera in a mobile device?
If so, how did you do it? I guess it also depends in the phone specs. I have an HTC m8 which is very good, so I don't think that's the problem in this case.
Thanks!
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