Hi all.
I have a basic UWP app played out on a Dell windows 10 tablet. The app consists of UI and camera elements.
Both play mode in Unity and debug in VS both behave as they should. Yet once installed onto the tablet, when the camera starts it is turned 90 degrees to the right and looks somewhat distorted. If its of any relevance the camera is for Vuforia image targets.
I don't really have any direction on what I should do here?
Any advice would help greatly
↧