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Access Webcam in WebGL

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Hello everyone, i'm writing in this forum to ask for help. I'm trying to create a web app in Unity and i need access to the webcam. I've followed along this tutorial: http://addcomponent.com/webgl-camera-plugin-tutorial/ But I was not able to achieve what I wanted, as far as I can see the problem it's the Application.ExternallCall() command which is now obsolete. I've tried to change this tutorial so i can get the same result with the jslib structure - " mergeInto(LibraryManager.libray { }); " I wasn't even able to build, I'm trying to wrap my head around this problem but I'm completely stuck, the only thing i need it's a way for my build to grab the webcam texture from the browser or a way to access the webcam in WebGL with Unity. If anyone has a jslib plugin that can share or anyone can help me find a solution I will really apprecciate it. If you need more info please let me know. I've been trying to do something that I thought would be pretty simple and it has been really excruciating.

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