I was able to submit my build before xcode 8 release, but now, when I archive and upload to the app store (testflight), it doesn't expose the build and sends me an email with the following content:> To process your delivery, the following issues must be corrected:>> This app attempts to access privacy-sensitive data without a usage description. The app's Info.plist must contain an NSCameraUsageDescription key with a string value explaining to the user how the app uses this data.
The fix is quite simple, I have to write down a message saying how I'm using the device camera with `NSCameraUsageDescription` in `info.plist`, but the problem here is **I'm not using the device camera (webcam)** anywhere in my project.
I searched my project for the word Camera, they all refer to Unity's Camera. According to Unity, device camera can be used with `WebCamTexture` API. No trace of this in my project.
I searched for "webcam" and found the following line in `Assembly-CSharp-Editor-vs.csproj`:
DEBUG;TRACE;UNITY_5_1_1;UNITY_5_1;UNITY_5;ENABLE_NEW_BUGREPORTER;ENABLE_2D_PHYSICS;ENABLE_4_6_FEATURES;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_PHYSICS_PHYSX3;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_UNET;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_LICENSE;ENABLE_AUDIOMIXER_SUSPEND;ENABLE_EDITOR_METRICS;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;INCLUDE_DIRECTX12;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_LOCALIZATION;UNITY_ANDROID;UNITY_ANDROID_API;ENABLE_SUBSTANCE;ENABLE_TEXTUREID_MAP;ENABLE_EGL;ENABLE_NETWORK;ENABLE_RUNTIME_GI;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_MONO;DEVELOPMENT_BUILD;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_OSX;CROSS_PLATFORM_INPUT;MOBILE_INPUT;ENABLE_DUCK_TYPING
So I've created a blank project using Unity and it had a very similar entry with `ENABLE_WEBCAM` too so I don't think it's caused by this. Turns out that a fresh blank project had the same problem too (just received the email).
I'm using Unity version **5.3.4f1** (About to release a game so it would take a really good reason to update) ;)
tldr;
**Is `NSCameraUsageDescription` now a required field since xcode 8 release or is it directly related to something I'm using in my Unity project?**
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